The Seeq are a race of pig-like humanoids from Ivalice.
The Seeq are a pig-like race who come in a variety of colors and sizes. It is physically impossible for any other race to tell the difference between a male and female Seeq, although clothing and temperament can provide pointers.
Seeq do not tend to dress very well, typically covering up only their lower regions unless they are female, in which case their upper half is also covered. However, some Seeq have what appear to be happy faces tattooed on their bellies. No other race understands what this odd pattern means. It could potentially be a sign of social standing.
In Final Fantasy XII, the Seeq are not on the same kind of social level as the Humes and Bangaa. Instead, they are treated as lower-class citizens. This may have something to do with their crude speech style and lower intelligence. All Seeq are weak to fire.
Most Seeq tend to do manual labor, and it is not uncommon for some Seeq to resort to a life of crime, with most Seeqs becoming thieves.
Seeq appear as enemy Sky Pirates, and their job name is simply "Seeq". They attack from afar using axes and other throwing weapons. One Seeq, Vazz, resides within the Galbana and takes a Viera Warmage as his wife, who openly complains about Vazz's overly adventurous streak.
- "Though one would not think it to look on them, Seeq are remarkably quick and agile, making for formidable foes and valued allies. They are not, however, terribly bright, and their moral compass has lost all direction. They lust for gold, jewels, and the like, often adorning their bodies with such, whether ill-gotten or otherwise."
In Final Fantasy Tactics A2: Grimoire of the Rift, the Seeq are one of the new playable races, along with the Gria. Only four jobs are given to the playable Seeq; they are the Lanista, Berserker, Ranger, and Viking. The Seeq is unique in being the only race that doesn't have an Ultima attack or a single magic-centric job, Vikings being the closest in that category (since they can use Thunder Magick). Seeq stats are overwhelmingly physical, and if trained properly can be potent fighters boasting high HP and speed.
Seeqs can be obtained in these locations during Emberleaf or Plumfrost:
Clan Primer Edit
Page 1: Observations Edit
Humanoids of great girth, considered somewhat duller and cruder than humes. Though they appear ponderous, they move with surprising alacrity, making excellent warriors whether on the attack or defensive. However, their barbarous natures and lack of courage find them engaged more often as bandits or worse. Very fond of gemstones, gold, and other shiny objects, with which they richly adorn their bulky forms.
Page 2: The Riddle of Myth Edit
Most Myth and Legend, through the Influence and Designs of Culture and Religion, becomes warped considerably from original Form. However, should we look more closely into its myriad Folds, therein might we find the Thread of Truth. Come, friend, and I shall guide you through one such Myth, a Story of Ivalice and Her Creation. Though stories of the Great Making are as many as the Stars in the Firmament, few are they that begin with a Tale of Vengeance.
Look closely: mayhap it shall be you who finds the Thread within. Sekhaba, Theologian
Page 3: Ahnas the Holy Edit
And so it was that Fabar and the Danan, being tribes of Gods both, warred for many thousands of Years, until the Prophet Matoya foresaw that Xabaam, God-king of the Danan would die by a trusted Blade, and War would end.
Fearing death, God-king Xabaam took his most trusted General, Ahnas, God of Swords, and thrust him with his Retinue into the ever-darkened Depths of a great Labyrinth, there to bide for all eternity.
Yet Ahnas begged aid of Heth, God of Death, who was Lord of the Labyrinth, and so did He make his escape from that Gaol.
Page 4: Ahnas the Holy Edit
So did Ahnas offer His own Life to Heth, the God of Death, in exchange for his Release, and together with his Followers did he swear Vengeance.
Several Millennia had passed, when an Army appeared before the Fabar. It was the Followers of Ahnas and Ahnas himself, his Life made One with that of Heth. He was now Ahnas the Holy, and together with his Army he won Battle after Battle against the forces of Danan, until word of his Triumphs reached the Ear of We'aka, Fabar God of Makings, and upon one Day, Ahnas revealed to We'aka his true Story.
Page 5: Ahnas the Holy Edit
We'aka saw Strength in the Vengeance, and thereupon swore an Oath that Ahnas' Army should join in the final Battle against the Danan. So did the Long War between Fabar and Danan enter its final chapter.
Then did Ahnas call upon the Magicks of Heth to give his Army strength for the Battle to come. Some were given new Forms: those of Elemental Lords of Fire and Water. Others were given the Powers of Venom or crushing Force, and glorious were all the Victories of those so transformed.
War raged on for a thousand Days and Nights. When, at last, Ahnas was triumphant over the Danan, then did he reveal himself to God-king Xabaam and so took him Captive.
Page 6: Ahnas the Holy Edit
We'aka, God of Makings, and the Fabar ordered that god-king Xabaam's Head be taken, yet Ahnas wished that Xabaam pay for his treachery, and so did he cast a Magick of eternal life upon the once Lord who was now his Enemy, and so fashioned his Body into a great Land. Then did Ahnas and his Retinue ascend to Heaven, whence to look down upon the Land they had created.
Now Ahnas the Shining named the cursed land "Ivalice," and made Men to walk upon Her. In Time, Man began to eat away at her Soil, digging deep within her Folds, threatening to destroy the very body of Xabaam the Eternal, even while the Memory of his Sin remained.
So did Ahnas and his Retinue divide themselves into two: Perselas of the Day, and Metselas of the Night, and swore to guard this Land for Eternity.